Exploring the Fallout Universe, Gaming’s Most Surprising Small Screen Triumph
The Fallout TV series has made a triumphant return to its platform, and it's safe to say that viewers were delightfully shocked by the quality of its debut season. By depicting the retro-futuristic, post-apocalyptic United States through the perspectives of three different characters, it managed to capture various facets of the player's experience.
We followed Lucy the vault dweller, striving to act with integrity and finding that the barren landscape made that incredibly hard; Max, the militant faction initiate, who begins to question his faction's leadership and creates plenty of trouble in mechanized battle suit; and the Ghoul, a breakout character who has entirely abandoned any moral compass out in the irradiated badlands.
Setting the Stage for a New Chapter
The debut season's ending unveiled key information about who helped cause the global annihilation that condemned a society in underground vaults for hundreds of years. It also posed plenty of questions open for the second season – and, now, hopes are much greater.
“We’ll take ‘not terrible’ – we should print that on merchandise,” quips Jonah Nolan.
“Heading into the first season, everyone’s like, ‘Just get it right’,” adds a key figure from the games. “We’re over the moon with the response to the show, so this time people are bringing more excitement and altered expectations.”
A New Vegas Vibe for Season Two
The new season is located in the neon-lit city, the backdrop of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and personalities in the franchise, despite the fact that it was a bit broken at launch.
“It’s more of a desert vibe, a Southwestern essence, that’s so key to that game,” notes Nolan. “That parched, blasted-out Route 66 vibe of the game is so much rewarding to incorporate into the show.”
In the series narrative, a long time has passed since the events of the New Vegas game by the time the characters make their way there. Yet, the creators indicate that it will honor the fan's adventure.
The Importance of Physical Sets
The Fallout TV series is praised for its physical authenticity – its makers prioritized authentic items and locations were built, echoing the cobbled-together nature of the settlements in the games.
“Being a genre enthusiast, so many shows I watch, I’m aware that they’re all filmed against a green screen,” comments another of the showrunners. “The key objective of an translation, especially of a video game, is to appear as if it’s authentic.”
Indeed, virtually everything you see on-screen is physical, including the notoriously frightening mutated beasts known as Deathclaws. In the show, they are brought to life with animatronics, and were reportedly rather intimidating up close.
Made by Fans, for Fans
The Fallout series succeeds because it is crafted by accomplished storytellers who are also passionate gamers, with the help of the original creators behind the franchise. This common understanding for the universe is apparent in the final product.
The new batch of episodes is launching on a weekly basis rather than as a all-at-once release, marking a change from the previous season. This format will foster a altered weekly discussion, a dynamic the team themselves are looking forward to witness.
“It delves deeper, it’s more expansive, it’s wittier, it has a lot of surprises,” promises Howard. “I can't wait to seeing what people think.”